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REKA 1.0 release date

REKA 1.0 released 26 October 2026. September 2024 is the early-access date; 18 August 2026 was a postponed target.

Walking chicken-leg hut at dusk, generated scene art

The Steam listing, 26 October launch post, Shochiku's launch release and Gamer Social Club review agree on 26 October 2026. Shochiku specifies 20:00 Japan time. Steam records early access on 12 September 2024, also documented in Indie Games Devel's 2024 review.

1 June 2026: the original target announcement and Fireshine's article named 18 August. 11 August: delay announcement (single developer source for the delay explanation). 9 September: new date announcement and Shochiku's release set 26 October.

The 26 October launch post announces a final story chapter, new side quests and collectibles, new building materials and placement tools, 21 achievements, autosaving and environment changes. Shochiku separately describes the completed story and expanded building. Counts such as 21 achievements are developer/Steam-source claims, not independent testing.

OpenCritic still uses 12 September 2024 as its release date; that matches early access. Fireshine's game page still says early access / 1.0 coming soon, and its FAQ forecasts 2025. These conflicting old labels are preserved as dated source limitations, not used to override the current launch record.

The 30 April 2024 date seen in older search-panel research has no verified matching release announcement. It is not adopted as either early access or 1.0. The refreshed demo returned 29 September 2026; its original app metadata date is a different event.

Twilight forest path, generated scene art

Questions

Is REKA still in early access?

No. Version 1.0 released 26 October 2026. Some older publisher and aggregator pages still display earlier information.

Was REKA released on 18 August 2026?

No. That was the superseded 1.0 target announced in June. Early access began 12 September 2024, and 1.0 followed 26 October 2026.

Related REKA pages

Sources checked . Public-source summaries, not a claim of first-hand gameplay testing.